three-text-geometry
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    Interface BMFontChar

    This interface defines BMFontChar.

    BMFontChar

    interface BMFontChar {
        char: string;
        chnl: number;
        height: number;
        id: number;
        index: number;
        page: number;
        width: number;
        x: number;
        xadvance: number;
        xoffset: number;
        y: number;
        yoffset: number;
    }
    Index

    Properties

    char: string

    The character string.

    BMFontChar

    chnl: number

    The texture channel where the character image is found (1 = blue, 2 = green, 4 = red, 8 = alpha, 15 = all channels).

    BMFontChar

    height: number

    The height of the character image in the texture.

    BMFontChar

    id: number

    The character id.

    BMFontChar

    index: number

    The character index.

    BMFontChar

    page: number

    The number of texture pages included in the font.

    BMFontChar

    width: number

    The width of the character image in the texture.

    BMFontChar

    x: number

    The left position of the character image in the texture.

    BMFontChar

    xadvance: number

    How much the current position should be advanced after drawing the character.

    BMFontChar

    xoffset: number

    How much the current position should be offset when copying the image from the texture to the screen.

    BMFontChar

    y: number

    The top position of the character image in the texture.

    BMFontChar

    yoffset: number

    How much the current position should be offset when copying the image from the texture to the screen.

    BMFontChar