ambientLight
ambientLight: AmbientLightProps
ambientLightProbe
ambientLightProbe: AmbientLightProbeProps
arrayCamera
arrayCamera: ArrayCameraProps
arrowHelper
arrowHelper: ArrowHelperProps
audioListener
audioListener: AudioListenerProps
axesHelper
axesHelper: AxesHelperProps
batchedMesh
batchedMesh: BatchedMeshProps
box3Helper
box3Helper: Box3HelperProps
boxBufferGeometry
boxBufferGeometry: ExtendedColors<Overwrite<BoxBufferGeometry, NodeProps<BoxBufferGeometry, any>>>
boxGeometry
boxGeometry: ExtendedColors<Overwrite<Partial<BoxGeometry>, NodeProps<BoxGeometry, typeof BoxGeometry>>>
boxHelper
boxHelper: BoxHelperProps
bufferAttribute
bufferAttribute: ExtendedColors<Overwrite<Partial<BufferAttribute>, NodeProps<BufferAttribute, typeof BufferAttribute>>>
bufferGeometry
bufferGeometry: ExtendedColors<Overwrite<Partial<BufferGeometry<NormalBufferAttributes>>, NodeProps<BufferGeometry<NormalBufferAttributes>, typeof BufferGeometry>>>
camera
camera: CameraProps
cameraHelper
cameraHelper: CameraHelperProps
canvasTexture
canvasTexture: ExtendedColors<Overwrite<Partial<CanvasTexture>, NodeProps<CanvasTexture, typeof CanvasTexture>>>
capsuleGeometry
capsuleGeometry: ExtendedColors<Overwrite<Partial<CapsuleGeometry>, NodeProps<CapsuleGeometry, typeof CapsuleGeometry>>>
circleBufferGeometry
circleBufferGeometry: ExtendedColors<Overwrite<CircleBufferGeometry, NodeProps<CircleBufferGeometry, any>>>
circleGeometry
circleGeometry: ExtendedColors<Overwrite<Partial<CircleGeometry>, NodeProps<CircleGeometry, typeof CircleGeometry>>>
color
color: ExtendedColors<Overwrite<Partial<Color>, NodeProps<Color, ColorArray>>>
compressedTexture
compressedTexture: ExtendedColors<Overwrite<Partial<CompressedTexture>, NodeProps<CompressedTexture, typeof CompressedTexture>>>
coneBufferGeometry
coneBufferGeometry: ExtendedColors<Overwrite<ConeBufferGeometry, NodeProps<ConeBufferGeometry, any>>>
coneGeometry
coneGeometry: ExtendedColors<Overwrite<Partial<ConeGeometry>, NodeProps<ConeGeometry, typeof ConeGeometry>>>
cubeCamera
cubeCamera: CubeCameraProps
cubeTexture
cubeTexture: ExtendedColors<Overwrite<Partial<CubeTexture>, NodeProps<CubeTexture, typeof CubeTexture>>>
cylinderBufferGeometry
cylinderBufferGeometry: ExtendedColors<Overwrite<CylinderBufferGeometry, NodeProps<CylinderBufferGeometry, any>>>
cylinderGeometry
cylinderGeometry: ExtendedColors<Overwrite<Partial<CylinderGeometry>, NodeProps<CylinderGeometry, typeof CylinderGeometry>>>
dataTexture
dataTexture: ExtendedColors<Overwrite<Partial<DataTexture>, NodeProps<DataTexture, typeof DataTexture>>>
dataTexture3D
dataTexture3D: ExtendedColors<Overwrite<DataTexture3D, NodeProps<DataTexture3D, any>>>
depthTexture
depthTexture: ExtendedColors<Overwrite<Partial<DepthTexture>, NodeProps<DepthTexture, typeof DepthTexture>>>
directionalLight
directionalLight: DirectionalLightProps
directionalLightHelper
directionalLightHelper: DirectionalLightHelperProps
directionalLightShadow
directionalLightShadow: ExtendedColors<Overwrite<Partial<DirectionalLightShadow>, NodeProps<DirectionalLightShadow, typeof DirectionalLightShadow>>>
dodecahedronBufferGeometry
dodecahedronBufferGeometry: ExtendedColors<Overwrite<DodecahedronBufferGeometry, NodeProps<DodecahedronBufferGeometry, any>>>
dodecahedronGeometry
dodecahedronGeometry: ExtendedColors<Overwrite<Partial<DodecahedronGeometry>, NodeProps<DodecahedronGeometry, typeof DodecahedronGeometry>>>
edgesGeometry
edgesGeometry: ExtendedColors<Overwrite<Partial<EdgesGeometry<BufferGeometry<NormalBufferAttributes>>>, NodeProps<EdgesGeometry<BufferGeometry<NormalBufferAttributes>>, typeof EdgesGeometry>>>
euler
euler: ExtendedColors<Overwrite<Partial<Euler>, NodeProps<Euler, typeof Euler>>>
extrudeBufferGeometry
extrudeBufferGeometry: ExtendedColors<Overwrite<ExtrudeBufferGeometry, NodeProps<ExtrudeBufferGeometry, any>>>
extrudeGeometry
extrudeGeometry: ExtendedColors<Overwrite<Partial<ExtrudeGeometry>, NodeProps<ExtrudeGeometry, typeof ExtrudeGeometry>>>
float16BufferAttribute
float16BufferAttribute: ExtendedColors<Overwrite<Partial<Float16BufferAttribute>, NodeProps<Float16BufferAttribute, typeof Float16BufferAttribute>>>
float32BufferAttribute
float32BufferAttribute: ExtendedColors<Overwrite<Partial<Float32BufferAttribute>, NodeProps<Float32BufferAttribute, typeof Float32BufferAttribute>>>
float64BufferAttribute
float64BufferAttribute: ExtendedColors<Overwrite<Float64BufferAttribute, NodeProps<Float64BufferAttribute, any>>>
fog
fog: ExtendedColors<Overwrite<Partial<Fog>, NodeProps<Fog, typeof Fog>>>
fogExp2
fogExp2: ExtendedColors<Overwrite<Partial<FogExp2>, NodeProps<FogExp2, typeof FogExp2>>>
gridHelper
gridHelper: GridHelperProps
hemisphereLight
hemisphereLight: HemisphereLightProps
hemisphereLightHelper
hemisphereLightHelper: HemisphereLightHelperProps
hemisphereLightProbe
hemisphereLightProbe: HemisphereLightProbeProps
icosahedronBufferGeometry
icosahedronBufferGeometry: ExtendedColors<Overwrite<IcosahedronBufferGeometry, NodeProps<IcosahedronBufferGeometry, any>>>
icosahedronGeometry
icosahedronGeometry: ExtendedColors<Overwrite<Partial<IcosahedronGeometry>, NodeProps<IcosahedronGeometry, typeof IcosahedronGeometry>>>
instancedBufferAttribute
instancedBufferAttribute: ExtendedColors<Overwrite<Partial<InstancedBufferAttribute>, NodeProps<InstancedBufferAttribute, typeof InstancedBufferAttribute>>>
instancedBufferGeometry
instancedBufferGeometry: ExtendedColors<Overwrite<Partial<InstancedBufferGeometry>, NodeProps<InstancedBufferGeometry, typeof InstancedBufferGeometry>>>
instancedMesh
instancedMesh: InstancedMeshProps
int16BufferAttribute
int16BufferAttribute: ExtendedColors<Overwrite<Partial<Int16BufferAttribute>, NodeProps<Int16BufferAttribute, typeof Int16BufferAttribute>>>
int32BufferAttribute
int32BufferAttribute: ExtendedColors<Overwrite<Partial<Int32BufferAttribute>, NodeProps<Int32BufferAttribute, typeof Int32BufferAttribute>>>
int8BufferAttribute
int8BufferAttribute: ExtendedColors<Overwrite<Partial<Int8BufferAttribute>, NodeProps<Int8BufferAttribute, typeof Int8BufferAttribute>>>
latheBufferGeometry
latheBufferGeometry: ExtendedColors<Overwrite<LatheBufferGeometry, NodeProps<LatheBufferGeometry, any>>>
latheGeometry
latheGeometry: ExtendedColors<Overwrite<Partial<LatheGeometry>, NodeProps<LatheGeometry, typeof LatheGeometry>>>
lightProbe
lightProbe: LightProbeProps
lightShadow
lightShadow: ExtendedColors<Overwrite<Partial<LightShadow<Camera>>, NodeProps<LightShadow<Camera>, typeof LightShadow>>>
lineBasicMaterial
lineBasicMaterial: ExtendedColors<Overwrite<Partial<LineBasicMaterial>, NodeProps<LineBasicMaterial, [LineBasicMaterialParameters]>>>
lineDashedMaterial
lineDashedMaterial: ExtendedColors<Overwrite<Partial<LineDashedMaterial>, NodeProps<LineDashedMaterial, [LineDashedMaterialParameters]>>>
lineLoop
lineLoop: LineLoopProps
lineSegments
lineSegments: LineSegmentsProps
material
material: ExtendedColors<Overwrite<Partial<Material>, NodeProps<Material, [MaterialParameters]>>>
matrix3
matrix3: ExtendedColors<Overwrite<Partial<Matrix3>, NodeProps<Matrix3, typeof Matrix3>>>
matrix4
matrix4: ExtendedColors<Overwrite<Partial<Matrix4>, NodeProps<Matrix4, typeof Matrix4>>>
meshBasicMaterial
meshBasicMaterial: ExtendedColors<Overwrite<Partial<MeshBasicMaterial>, NodeProps<MeshBasicMaterial, [MeshBasicMaterialParameters]>>>
meshDepthMaterial
meshDepthMaterial: ExtendedColors<Overwrite<Partial<MeshDepthMaterial>, NodeProps<MeshDepthMaterial, [MeshDepthMaterialParameters]>>>
meshDistanceMaterial
meshDistanceMaterial: ExtendedColors<Overwrite<Partial<MeshDistanceMaterial>, NodeProps<MeshDistanceMaterial, [MeshDistanceMaterialParameters]>>>
meshLambertMaterial
meshLambertMaterial: ExtendedColors<Overwrite<Partial<MeshLambertMaterial>, NodeProps<MeshLambertMaterial, [MeshLambertMaterialParameters]>>>
meshMatcapMaterial
meshMatcapMaterial: ExtendedColors<Overwrite<Partial<MeshMatcapMaterial>, NodeProps<MeshMatcapMaterial, [MeshMatcapMaterialParameters]>>>
meshNormalMaterial
meshNormalMaterial: ExtendedColors<Overwrite<Partial<MeshNormalMaterial>, NodeProps<MeshNormalMaterial, [MeshNormalMaterialParameters]>>>
meshPhongMaterial
meshPhongMaterial: ExtendedColors<Overwrite<Partial<MeshPhongMaterial>, NodeProps<MeshPhongMaterial, [MeshPhongMaterialParameters]>>>
meshPhysicalMaterial
meshPhysicalMaterial: ExtendedColors<Overwrite<Partial<MeshPhysicalMaterial>, NodeProps<MeshPhysicalMaterial, [MeshPhysicalMaterialParameters]>>>
meshStandardMaterial
meshStandardMaterial: ExtendedColors<Overwrite<Partial<MeshStandardMaterial>, NodeProps<MeshStandardMaterial, [MeshStandardMaterialParameters]>>>
meshToonMaterial
meshToonMaterial: ExtendedColors<Overwrite<Partial<MeshToonMaterial>, NodeProps<MeshToonMaterial, [MeshToonMaterialParameters]>>>
object3D
object3D: Object3DProps
octahedronBufferGeometry
octahedronBufferGeometry: ExtendedColors<Overwrite<OctahedronBufferGeometry, NodeProps<OctahedronBufferGeometry, any>>>
octahedronGeometry
octahedronGeometry: ExtendedColors<Overwrite<Partial<OctahedronGeometry>, NodeProps<OctahedronGeometry, typeof OctahedronGeometry>>>
orthographicCamera
orthographicCamera: OrthographicCameraProps
perspectiveCamera
perspectiveCamera: PerspectiveCameraProps
planeBufferGeometry
planeBufferGeometry: ExtendedColors<Overwrite<PlaneBufferGeometry, NodeProps<PlaneBufferGeometry, any>>>
planeGeometry
planeGeometry: ExtendedColors<Overwrite<Partial<PlaneGeometry>, NodeProps<PlaneGeometry, typeof PlaneGeometry>>>
planeHelper
planeHelper: PlaneHelperProps
pointLight
pointLight: PointLightProps
pointLightHelper
pointLightHelper: PointLightHelperProps
points
points: PointsProps
pointsMaterial
pointsMaterial: ExtendedColors<Overwrite<Partial<PointsMaterial>, NodeProps<PointsMaterial, [PointsMaterialParameters]>>>
polarGridHelper
polarGridHelper: PolarGridHelperProps
polyhedronBufferGeometry
polyhedronBufferGeometry: ExtendedColors<Overwrite<PolyhedronBufferGeometry, NodeProps<PolyhedronBufferGeometry, any>>>
polyhedronGeometry
polyhedronGeometry: ExtendedColors<Overwrite<Partial<PolyhedronGeometry>, NodeProps<PolyhedronGeometry, typeof PolyhedronGeometry>>>
positionalAudio
positionalAudio: PositionalAudioProps
primitive
primitive: PrimitiveProps
quaternion
quaternion: ExtendedColors<Overwrite<Partial<Quaternion>, NodeProps<Quaternion, typeof Quaternion>>>
rawShaderMaterial
rawShaderMaterial: ExtendedColors<Overwrite<Partial<RawShaderMaterial>, NodeProps<RawShaderMaterial, [ShaderMaterialParameters]>>>
raycaster
raycaster: ExtendedColors<Overwrite<Partial<Raycaster>, NodeProps<Raycaster, typeof Raycaster>>>
rectAreaLight
rectAreaLight: RectAreaLightProps
ringBufferGeometry
ringBufferGeometry: ExtendedColors<Overwrite<RingBufferGeometry, NodeProps<RingBufferGeometry, any>>>
ringGeometry
ringGeometry: ExtendedColors<Overwrite<Partial<RingGeometry>, NodeProps<RingGeometry, typeof RingGeometry>>>
shaderMaterial
shaderMaterial: ExtendedColors<Overwrite<Partial<ShaderMaterial>, NodeProps<ShaderMaterial, [ShaderMaterialParameters]>>>
shadowMaterial
shadowMaterial: ExtendedColors<Overwrite<Partial<ShadowMaterial>, NodeProps<ShadowMaterial, [ShaderMaterialParameters]>>>
shape
shape: ExtendedColors<Overwrite<Partial<Shape>, NodeProps<Shape, typeof Shape>>>
shapeBufferGeometry
shapeBufferGeometry: ExtendedColors<Overwrite<ShapeBufferGeometry, NodeProps<ShapeBufferGeometry, any>>>
shapeGeometry
shapeGeometry: ExtendedColors<Overwrite<Partial<ShapeGeometry>, NodeProps<ShapeGeometry, typeof ShapeGeometry>>>
skeleton
skeleton: SkeletonProps
skeletonHelper
skeletonHelper: SkeletonHelperProps
skinnedMesh
skinnedMesh: SkinnedMeshProps
sphereBufferGeometry
sphereBufferGeometry: ExtendedColors<Overwrite<SphereBufferGeometry, NodeProps<SphereBufferGeometry, any>>>
sphereGeometry
sphereGeometry: ExtendedColors<Overwrite<Partial<SphereGeometry>, NodeProps<SphereGeometry, typeof SphereGeometry>>>
spotLight
spotLight: SpotLightProps
spotLightHelper
spotLightHelper: SpotLightHelperProps
spotLightShadow
spotLightShadow: ExtendedColors<Overwrite<Partial<SpotLightShadow>, NodeProps<SpotLightShadow, typeof SpotLightShadow>>>
sprite
sprite: SpriteProps
spriteMaterial
spriteMaterial: ExtendedColors<Overwrite<Partial<SpriteMaterial>, NodeProps<SpriteMaterial, [SpriteMaterialParameters]>>>
tetrahedronBufferGeometry
tetrahedronBufferGeometry: ExtendedColors<Overwrite<TetrahedronBufferGeometry, NodeProps<TetrahedronBufferGeometry, any>>>
tetrahedronGeometry
tetrahedronGeometry: ExtendedColors<Overwrite<Partial<TetrahedronGeometry>, NodeProps<TetrahedronGeometry, typeof TetrahedronGeometry>>>
texture
texture: ExtendedColors<Overwrite<Partial<Texture>, NodeProps<Texture, typeof Texture>>>
torusBufferGeometry
torusBufferGeometry: ExtendedColors<Overwrite<TorusBufferGeometry, NodeProps<TorusBufferGeometry, any>>>
torusGeometry
torusGeometry: ExtendedColors<Overwrite<Partial<TorusGeometry>, NodeProps<TorusGeometry, typeof TorusGeometry>>>
torusKnotBufferGeometry
torusKnotBufferGeometry: ExtendedColors<Overwrite<TorusKnotBufferGeometry, NodeProps<TorusKnotBufferGeometry, any>>>
torusKnotGeometry
torusKnotGeometry: ExtendedColors<Overwrite<Partial<TorusKnotGeometry>, NodeProps<TorusKnotGeometry, typeof TorusKnotGeometry>>>
tubeBufferGeometry
tubeBufferGeometry: ExtendedColors<Overwrite<TubeBufferGeometry, NodeProps<TubeBufferGeometry, any>>>
tubeGeometry
tubeGeometry: ExtendedColors<Overwrite<Partial<TubeGeometry>, NodeProps<TubeGeometry, typeof TubeGeometry>>>
uint16BufferAttribute
uint16BufferAttribute: ExtendedColors<Overwrite<Partial<Uint16BufferAttribute>, NodeProps<Uint16BufferAttribute, typeof Uint16BufferAttribute>>>
uint32BufferAttribute
uint32BufferAttribute: ExtendedColors<Overwrite<Partial<Uint32BufferAttribute>, NodeProps<Uint32BufferAttribute, typeof Uint32BufferAttribute>>>
uint8BufferAttribute
uint8BufferAttribute: ExtendedColors<Overwrite<Partial<Uint8BufferAttribute>, NodeProps<Uint8BufferAttribute, typeof Uint8BufferAttribute>>>
vector2
vector2: ExtendedColors<Overwrite<Partial<Vector2>, NodeProps<Vector2, typeof Vector2>>>
vector3
vector3: ExtendedColors<Overwrite<Partial<Vector3>, NodeProps<Vector3, typeof Vector3>>>
vector4
vector4: ExtendedColors<Overwrite<Partial<Vector4>, NodeProps<Vector4, typeof Vector4>>>
videoTexture
videoTexture: ExtendedColors<Overwrite<Partial<VideoTexture>, NodeProps<VideoTexture, typeof VideoTexture>>>
wireframeGeometry
wireframeGeometry: ExtendedColors<Overwrite<Partial<WireframeGeometry<BufferGeometry<NormalBufferAttributes>>>, NodeProps<WireframeGeometry<BufferGeometry<NormalBufferAttributes>>, typeof WireframeGeometry>>>
TextGeometryElements is an interface that extends the ThreeElements interface and includes the TextGeometry component.
Global
TextGeometryElements